@startuml
sprite $nimble [48x48/16] {
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000000000000000000000000000000000000000000000000
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000000000000000000000000100000000000000000000000
0000000000000000000015AFFC6100000000000000000000
0000000000000000015BFFFFFFFFC6100000000000000000
0000000000000001BFFFFFFFFFFFFFFC6100000000000000
000000000000000004AFFFFFFFFFFFFFFFC8200000000000
0000000015BEA40000004AFFFFFFFFFFFFFFFD8200000000
0000016BFFFFFFEA40000004AFFFFFFFFFFFFFFFD8200000
0016CFFFFFFFFFFFFEA40000004AFFFFFFFFFFFFFFFD8200
1CFFFFFFFFFFFFFFFFFFE940000005AFFFFFFFFFFFFFFFD1
2FFEEFFFFFFFFFFFFFFFFFFEA40000004AFFFFFFFFFFFFF2
2FFFFFFFFFFFFFFFFFFFFFFFFFEA40000004AFFFFFFFFFF2
2FFFFFFFFFFFFFFFFFFFFFFFFFFFFE940000009FFFFFFFF2
2FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE920007FFFFFFFF2
2FFFFFFFFFFFFFFFEFFFFFFFFFFFFFFFFF60007FFFFFFFF2
2FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF60007FFFFFFFF2
2FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF60007FFFFFFFF2
2FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF60007FFFFFFFF2
2FFFFFF9BFD5FFFFFFFFFFFFFFFFFFFFFF6000AFFFFFFFF2
2FFFFED200006CCCFFFFFFFFFFFFFFFFFFBDACFFFFFFFFF2
2FFFFE0000000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF2
2FFFFF1028971000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF2
2FFFFF34FFFFF80016FFFFFFFFFFFFFFFFFFFFFFFFFFFFF2
2FFFFF7CFFFFFFA008FFFFFFFFFFFFFFFFFFFFFFFFFFFFF2
2FFFFFA8FFFFFFF60BFFFFFFFFFFFFFFFFFFFFFFFFFFFFF2
2FFFFFD1DF85FFFD0EFFFFFFFFFFFFFFFFFFFFFFFFFFFFF2
2FFFFFF101005FFA3FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF2
2FFFFFF8000005817FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF2
2FFFFFFF20000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF2
2FFFFFFFD1000002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF2
2FFFFFFFFE40002DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF2
2FFFFFFFFFFDBCFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF2
1BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB1
0017EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE8200
000004AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB500000
000000017DFFFFFFFFFFFFFFFFFFFFFFFFFFFFE820000000
00000000004AFFFFFFFFFFFFFFFFFFFFFFFFB50000000000
00000000000017DFFFFFFFFFFFFFFFFFFE81000000000000
00000000000000039FFFFFFFFFFFFFFA4000000000000000
0000000000000000016DFFFFFFFFD7100000000000000000
0000000000000000000039FFFFA400000000000000000000
000000000000000000000016610000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define DEV2_NIMBLE(_alias) ENTITY(rectangle,black,nimble,_alias,DEV2 NIMBLE)
!define DEV2_NIMBLE(_alias, _label) ENTITY(rectangle,black,nimble,_label, _alias,DEV2 NIMBLE)
!define DEV2_NIMBLE(_alias, _label, _shape) ENTITY(_shape,black,nimble,_label, _alias,DEV2 NIMBLE)
!define DEV2_NIMBLE(_alias, _label, _shape, _color) ENTITY(_shape,_color,nimble,_label, _alias,DEV2 NIMBLE)
skinparam folderBackgroundColor<<DEV2 NIMBLE>> White
@enduml